v1.2 - now with more stuff
Maneuver Ability » Devlog
Maneuver Ability is now feature complete. It only took almost a year, but it now includes everything I'd originally wanted to include in the game but had to drop from the 7DRL version in the interest of getting it done in a week.
Major changes:
- Significantly more enemy types, there's now one for each letter of the alphabet plus one extra thing
- Various tweaks to balance, most notably buffing mushrooms to be less harmless
- Game now has a victory condition, though is possibly still a bit too difficult
- Major performance improvements
This will probably be the final update. I don't really have anything else I strongly care about adding and I will be doing the 7DRL challenge again this year, so expanding that will probably keep me busy for a while.
Files
maneuver_ability_v1.2.0.zip 968 kB
Feb 21, 2023
maneuver_ability.zip Play in browser
Feb 21, 2023
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Maneuver Ability
A roguelike about manipulating enemies, created for 7DRL 2022
Status | In development |
Author | sportzer |
Genre | Strategy |
Tags | 2D, Seven Day Roguelike Challenge, ascii, Roguelike, Singleplayer, Turn-based, Turn-Based Combat |
Languages | English |
More posts
- v1.1 - post 7DRL tweaks and UI improvementsApr 30, 2022
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