Scavenger of Broken Dreams
Currently you can just move around and kill stuff. There's no explicit win condition, but try exploring the entire map.
Controls are just 8-direction movement (number keys, vi keys, or arrow keys) and wait (5 or . key). You can start a new game with Shift+R.
Everything dies in one hit, but most enemies have special rules:
- r - rat
- w - wolf, moves twice per turn
- c - crab, can only move, attack, or be attacked in 4 directions
- b - beetle, gets pushed back when attacked, kill them by pushing them into something
- J - large jelly, splits into small jellies when killed
- j - small jelly
- g - ghost, invisible until it gets next to you
- d - dragonfly, can only make knight's moves
Status | Prototype |
Platforms | HTML5 |
Author | sportzer |
Made with | Rust |
Tags | 2D, ascii, Minimalist, one-hit-kill, Roguelike, Singleplayer, Turn-based, Turn-Based Combat |
Code license | Apache License 2.0 |
Average session | A few minutes |
Inputs | Keyboard |
Links | Source code |
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